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Post by Athlim on Dec 29, 2004 11:52:06 GMT 1
There are Three event cards i'm not sure about to know the exact meening!
"Terrible Weather" In our first game we had problems to know exactly what to do. For example if the fellowship is in box-number 1 does it allow the shadow player to move the FS one space AND the marker is moved back to boxnumber 0, OR does he moves the fellowship on the map one space but the marker stays at boxnumber 1? Or in another way does the SP gets the movement ability from the FP for the FS or may the SP only move the FS on the map one space without any impact onto the movement marker?
"Through a night and a day" (not sure about the translation) Card allows a movement of two pretty the same as "Shadow is getting longer"
May question is: May the movement end in an enemy territory (so it is an attack) or is only a non combat movement allowed?
"The witchking ia back" (also not sure about the correct translation) Card allows to move the witchking to Angar and recruit two regular and one elite. Question: Must Angbar be still controlled by the SP to play this card or cdould this card also be played if the FP have conquered it?
THX for your help!
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Veldrin
Lord of the Nazgûl
Posts: 1,305
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Post by Veldrin on Dec 29, 2004 13:29:39 GMT 1
"Terrible Weather" works like this:
The Shadow player moves the Fellowship miniature (Frodo and Sam) one Region on the map.
"Through a night and a day" works like this:
It allows the FP player to move one Free Peoples Army containing a Companion up to two Regions.
You are not allowed to attack into the final Region as the card says only move.
"Return of the Witch-King" works like this:
Angmar must still be in the control of the Shadow player for this card to work.
This is true for all Event cards that allow you to muster in a Settlement, if the Settlement has been taken by the enemy (i.e. has an enemy control marker on it) no card that allows mustering there can be played (e.g. you cannot play "Guard of the Citadel" if Minas Tirirth has fallen under the control of the Shadow).
Even if the Settlement is free form enemy units you cannot muster there if an enemy control marker is in the Region.
[glow=green,2,300]Veldrin[/glow]
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