Post by animalmother on Jan 2, 2007 4:36:13 GMT 1
Excellent game and discourse both.
My House Rules:
1. Shadow wins by controlling all 20 VP worth of FP Strongholds and Cities, or by Corrupting the Fellowship.
2. Free People win by controlling Shadow Strongholds and Cities worth 10 VP, UNLESS at some point the Shadow controlled FP Strongholds and Cities worth 10 VP. In the latter case, the FP can win only a DRAW by controlling 10 VP worth of Shadow Cities and Strongholds. The 10 VP goal of the Shadow is called the "Trashing of the West." Minas Tirith must be among the 10 VP controlled for the "Trashing of the West" to be achieved. Sauron was a mean guy, very much into Schadenfreude, and it would have comforted him much to know before he expired that he had killed many and broken much.
3. If the One Ring is destroyed, the game does not end, but all of the following are permanently destroyed: all Nazgul, including the Witch King; the Strongholds of Barad Dur and Morannon, whose foundations were laid with the power of the One Ring, and all units in them. All Mordor Elite units remaining are reduced to Regulars. Then, one-half of all Mordor Regular Armies are eliminated from each Region, rolling a d6 die to eliminate odd units in a region on a 4,5, or 6. Saruman, Mouth of Sauron, Wolf Riders, Uruk-Hai, Southrons, Easterlings. and remaining Sauron infantry carry on the fight. The Shadow loses two Action Dice for the destruction of the One Ring. In addition, if they are not already FP controlled, the Shadow also loses one Action Die for the destruction of Barad-Dur, and loses one Action Die for the destruction of Morannon. If the Witch King is not laready dead, he dies with the One Ring and with him goes his one Action Die.
So loss of the One Ring will usually cost the SP five Action Dice. Shadow units may not be re-mustered after the destruction of the One Ring.
4. The FP lose an Action Die if Minas Tirith is Shadow controlled.
5. The SP lose an Action Die for each Shadow Stronghold which is Free People controlled.
6. Tactically, I give Elf Leaders two re-rolls when they are defending an Elven Stronghold Region or Stronghold. Also, Elvish units can retreat before combat if in one of the ten forest Regions on the map (seven in Mirkwood, Fangorn, Lothlorien, and Old Forest).
7. Dwarfs in Stronghold of Erebor suffer hits only on rolls of 6, even in rounds after the first round of combat.
8. Many other house rules.
My House Rules:
1. Shadow wins by controlling all 20 VP worth of FP Strongholds and Cities, or by Corrupting the Fellowship.
2. Free People win by controlling Shadow Strongholds and Cities worth 10 VP, UNLESS at some point the Shadow controlled FP Strongholds and Cities worth 10 VP. In the latter case, the FP can win only a DRAW by controlling 10 VP worth of Shadow Cities and Strongholds. The 10 VP goal of the Shadow is called the "Trashing of the West." Minas Tirith must be among the 10 VP controlled for the "Trashing of the West" to be achieved. Sauron was a mean guy, very much into Schadenfreude, and it would have comforted him much to know before he expired that he had killed many and broken much.
3. If the One Ring is destroyed, the game does not end, but all of the following are permanently destroyed: all Nazgul, including the Witch King; the Strongholds of Barad Dur and Morannon, whose foundations were laid with the power of the One Ring, and all units in them. All Mordor Elite units remaining are reduced to Regulars. Then, one-half of all Mordor Regular Armies are eliminated from each Region, rolling a d6 die to eliminate odd units in a region on a 4,5, or 6. Saruman, Mouth of Sauron, Wolf Riders, Uruk-Hai, Southrons, Easterlings. and remaining Sauron infantry carry on the fight. The Shadow loses two Action Dice for the destruction of the One Ring. In addition, if they are not already FP controlled, the Shadow also loses one Action Die for the destruction of Barad-Dur, and loses one Action Die for the destruction of Morannon. If the Witch King is not laready dead, he dies with the One Ring and with him goes his one Action Die.
So loss of the One Ring will usually cost the SP five Action Dice. Shadow units may not be re-mustered after the destruction of the One Ring.
4. The FP lose an Action Die if Minas Tirith is Shadow controlled.
5. The SP lose an Action Die for each Shadow Stronghold which is Free People controlled.
6. Tactically, I give Elf Leaders two re-rolls when they are defending an Elven Stronghold Region or Stronghold. Also, Elvish units can retreat before combat if in one of the ten forest Regions on the map (seven in Mirkwood, Fangorn, Lothlorien, and Old Forest).
7. Dwarfs in Stronghold of Erebor suffer hits only on rolls of 6, even in rounds after the first round of combat.
8. Many other house rules.