Pav
Southron
Posts: 27
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Post by Pav on Nov 15, 2004 14:32:06 GMT 1
Hello everyone.
i have two questions.
1. Fellowship Track is on 4, FP Declar position of the fellowship in FP Stronghold. a Distance between Fellowship Last Know Position and Stronghlod is 2 regions. What i do with Fellowship track? move fellowship tile from 4 to 2? Or do nothing?
2. in the 4th step, FP and SP rols Action dice. SP have 7 dice and FP have 4 (in the beginning). Who moves first and how it likes? FP-SP-FP-SP-FP-SP and so on or another?
Please Help
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Post by eXistenZ on Nov 15, 2004 14:41:09 GMT 1
1) when you declare fellowship, you may move the fellowship of a number of regions equal or less than the marker position (even zero if you like). Then, you put the track marker on 0 and, if you're in (or you reached) a FP stronghold, you may heal the fellowship of 1 corruption point. Keep in mind that when the company is revealed as a result of a hunt, you cannot put the company on a FP stronghold.
2) FP moves first. In general, when a player has "priority" ( = possibility of moving) and a number of unused action dice less than the other player, he can pass priority.
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Pav
Southron
Posts: 27
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Post by Pav on Nov 15, 2004 14:48:24 GMT 1
ad1. Ok, Thanks :-) i remeber one question yet. Fellowship is in stronghold, already heals 1 corruption point (3 left). To heal this 3 CP Fellowship must stay in this stronghold for 3 turns? it's to easy for me.....
ad2. 2 players played. FP use 4 dice in a row first and the SP use 7 dice in a row? am i right?
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Post by cheup on Nov 15, 2004 14:51:27 GMT 1
ad1. Ok, Thanks :-) i remeber one question yet. Fellowship is in stronghold, already heals 1 corruption point (3 left). To heal this 3 CP Fellowship must stay in thos stronghold for 3 turns? it's to easy for me..... Yes, you are right. No, the players alternately use ther action dice. But as eXistenZ already wrote, if a player has less unused action dice than the other player, he may pass over to the other player.
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Post by nigel on Nov 15, 2004 15:42:03 GMT 1
Fellowship is in stronghold, already heals 1 corruption point (3 left). To heal this 3 CP Fellowship must stay in this stronghold for 3 turns? it's to easy for me.... That's right - although you have to 'declare' each turn (not that it makes any difference), so you can move out on the third turn, as you declare in the fellowship phase before you roll action dice. as for it's to easy for me if you mean it's too easy for the Fellowship to heal, then you're playing against a weak Shadow player, if you have to "waste" 2-3 turns healing the Fellowship, that's 2-3 turns of the Shadow mustering armies and besieging FP strongholds and getting closer to winning the game. And remember you can't put the Fellowship in a FP Settlement if you're revealed by the hunt. Nigel
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