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Post by sgraber on Sept 16, 2004 20:30:20 GMT 1
Can characters and minions move more than once in a turn? (Assuming an action die is used for each movement)
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Veldrin
Lord of the Nazgûl
Posts: 1,305
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Post by Veldrin on Sept 17, 2004 6:15:28 GMT 1
Yes, as many times as you have action dice allowing it.
[glow=green,2,300]Veldrin[/glow]
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Post by dakkadakka on Oct 15, 2004 5:36:36 GMT 1
I moved Legolas & Gimli into an area with an army. Could I then use either an army or character die to move or attack with that army, using the companions' bonuses (leader & extra die)? The previous thread seems to indicate that I can.
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Post by cheup on Oct 15, 2004 7:57:38 GMT 1
I moved Legolas & Gimli into an area with an army. Could I then use either an army or character die to move or attack with that army, using the companions' bonuses (leader & extra die)? The previous thread seems to indicate that I can. as long as the army has not moved before is assume: yes, you can!
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Veldrin
Lord of the Nazgûl
Posts: 1,305
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Post by Veldrin on Oct 15, 2004 8:07:20 GMT 1
To clearify it even more:
With one army die you can move two armies (with their leaders) one Regione each.
Then for another die (Army or Character since there are leaders present) one army can attack.
What you cannot do is this:
Move one army into a Region with another friendly army for an Army die and then move the new combined army one Region with the same die. This is not allowed since elements in the combined army allready have moved for the expended Action die.
[glow=green,2,300]Veldrin[/glow]
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Post by cheup on Oct 15, 2004 8:17:44 GMT 1
What you cannot do is this: Move one army into a Region with another friendly army for an Army die and then move the new combined army one Region with the same die. This is not allowed since elements in the combined army allready have moved for the expended Action die. [glow=green,2,300]Veldrin[/glow] but in this case two characters join an army which has not been used before. i think, in this case the rules allow you to use another die to move or attack with the combined army-character force.
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Post by dakkadakka on Oct 15, 2004 12:59:17 GMT 1
Thanks - that clears it up. I didn't know that an army could move and later attack. We were playing under the assumption that it could only perform one action in a turn. However, looking back over the rules they only say an army can't MOVE twice - they don't say anything about moving & attacking.
I really appreciate you getting back with me on these questions. You are doing an excellent job of "tech support", something that is missing from a lot of game manufacturers these days. The rulebook is not that large; however there are some situations which come up that are not addressed directly in the rules (which is normal in a new release). Also, with the myriad of tactical decisions available, the learning curve is not as great as a simpler game (a fact that I really like, as that's what makes a challenging & interesting game, as well as increasing replayability).
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Post by deadeyethingy on Oct 16, 2004 0:00:40 GMT 1
Careful - there is a crucial understanding of the term "turn" here. Turn refers to the complete use of ALL dice rolled in the action die phase.
When you say...
"I didn't know that an army could move and later attack. We were playing under the assumption that it could only perform one action in a turn. However, looking back over the rules they only say an army can't MOVE twice - they don't say anything about moving & attacking."
... it must be clarified that an army CAN move twice in a turn (so long as two separate die are used to move them). There is no limit (beyond the number of appropriate die rolls) to the number of times an army can attack or move in a turn.
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Post by dakkadakka on Oct 16, 2004 0:49:48 GMT 1
So, if I'm hearing this right, the only caveat about moving armies is that you can't move army 1 into a province with army 2, then move the combined armies into another province as part of a single army die result. Also, the number of times a single army/ minion(s) /character(s)/fellowship, etc can move is only restricted by the number of character/army dice results you roll.
I guess we were more confused than we thought - we played that each army, etc could move only once/turn (except the fellowship). I thought it was taking a LONG TIME to get those armies into position . . .
Thanks again for the help.
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Post by deadeyethingy on Oct 16, 2004 19:39:24 GMT 1
dakkadakka,
You have it right now. That's exactly correct.
You cannot use an army dice to move army 1 into the region that army 2 is in, and then move that combined army another region (though you could then move the units that originally comprised army 2 forward).
And again, total movement in a turn is only governed by the number of die results you get.
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