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Post by mrweasely on Oct 26, 2006 5:16:31 GMT 1
Use Wind from the West to zap a key enemy card, then slap down A Power too Great. Presto: inpregnable force field for 6 vp.
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Post by magicgeek on Oct 26, 2006 6:37:47 GMT 1
11/26 shadow strategy cards are Army cards. 26/26 shadow character cards are character cards. How can a POTENTIAL 1 turn stall using 2 cards and 2 dice be described as Impregnible? Especially since it only works if they have no shadow event on table (we shall get it {in the neck}). The idea this protects 6 points of Elves is suspicious in itself because it will only ever work at the end of the game, and it has been a while since 6 points of Poofy Protection were around in any of my games. Nice try, but this aint Magic. BTW, an actual serious question. Q-> Can you ask to see your opponents card backs? If yes, and you are really sad, you can know if they can play scouts / deadly strife. Choosing the card you play depending on the card back that Seven Spirits is playing, now that is skill. It is in the computer version, right?
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Post by mrweasely on Oct 26, 2006 8:14:36 GMT 1
Hey, I'm not saying this is a tactic that's going to come into play in 50% of games. More like 0.05% of games. I thought that was obvious.
APTG can protect elven fortresses forever, if the Shadow has no way to scratch up army cards or character cards for discarding. Elves stand on the border and moon the impotent orcs.
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