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Post by ghost on Feb 4, 2006 19:33:55 GMT 1
You think that it is possible to win by military condition when you are playing FP?
best regards
Ghost
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LIIT
Easterling
Geek By Nature - Linux By Choice
Posts: 19
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Post by LIIT on Feb 4, 2006 19:47:36 GMT 1
Imo, not without one of the following: - the Shadow Player leaving points
- the Shadow Player making a huge mistake
- Extreme luck
- The Ring being close to entering Mount Doom, and the Shadow Player using all hie resources to stop it, allowing you to use military
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Post by escilius on Feb 7, 2006 23:53:18 GMT 1
I think it's possible, but only with some luck with both dice and cards. If you're interested, check my report in the report section about how i won military victory with FP in a past game.
4 VP ain't really that much, you see. If FP could run over Angmar and Mt.Gundabad, that would total 3VP, very hard for SP to recapture! Moria is also very vulnerable unless SP musters there quite a few more troops - with daring and good dice it could be taken?
And of course, with good set of Ent cards, and Rohani in war and ready, Isengard could fall in just 1 turn! If Isengard goes, then Moria becomes vulnerable.
I'd say FP has realistic chances to score a military victory, if he/she has luck, and especially if SP plays passively or has a rotten luck with dice. However, FP would do wisely not to count on military victory alone, it's quite a gamble. Moving the fellowship and using your armies to slow down SP is somewhat safer.
But I sure think scoring a military victory with the FP is really gratifying!
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Post by phaedrus on Feb 9, 2006 21:21:37 GMT 1
It's certainly possible. In fact, almost everyone who plays the game has seen it happen, although not as often as the FP winning by chucking the ring.
What I find so fascinating about this game is that just about anything can happen in a given match. For me, the real thrill of the game is trying to balance both aspects of the game, the quest of the ringbearers and the military side of things. Put too much emphasis on one or the other, and you're likely to lose.
We found this out during our first few play sessions. It does take a while to get a feel for the subtle push/pull of the two competing areas of attention. The first time couple of times as the FP usually turns out that you devote too many resources to moving the ring, and end up getting overrun in short order, or spend too much time on the military end of things and give the shadow player too long to build up an overwhelming force. The same is true for the shadow: devote too little time looking for the ring, and you end up watching the ringbearers stroll up Mount Doom, devote too much time, and you can't muster a large enough army to take those 10 VP.
Once both players understand the dynamics at work, it's much less likely that the game will be a runaway for either side. By building up his forces in certain areas, the FP can make the SP much more cautious about leaving strongholds undefended, which of course slows down his military campaign. Even if the FP doesn't intend an assault, just the possibility that he might affects the decisions of the shadow player. As powerful as the SP is, he can't be everywhere at once, and an observant FP player can take advantage of opportunities that present themselves. So yes, FP military victories are definitely possible.
Something else that really gives the game high replayability is the fact that the balance of the game can shift dramatically with certain events. You really have to be able to think on your feet and shift strategies quickly if you want to take advantage of the events that fate hands you. In my experience, players who fixate on a particular strategy and ignore the opportunities that an unexpected shift in the game offers will usually end up losing, while the more flexible player has a definite advantage.
I have no idea how much playtesting went into the development of this game, but it must have been extensive. I'm amazed at how almost every game I've played with an experienced player comes right down to the wire, with the outcome very much in doubt until those last few moves. Simply brilliant.
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Post by maarten on May 4, 2006 11:15:25 GMT 1
It is certainly possible. Allthough you do need a bit of luck, but not that much though. The problem is most people choose to fight with the wrong nation. they attack with Rohan or Gondor, who do have the greater buk of the forces. However, they need those forces to defend themselves. The north on the other hand has a lot of reserves, and they have hardly any points to defend. they can easely build up a force great enough to take at least one keep. On top of that their position is ideal to keep pressure on both the Saruman nation and the Sauron nation. Three Sauron Strongholds lie within two or three steps of their borders. That may be a bit to much for the shadow player to re-enforce in time. If he starts by recruiting in one stronghold, simply atack the other. If you do not choose to attack, unleashing the north will efficiently slow the Shadow's military campaign, even halting it for a few turns. It will force him to devide his troops, and even makes it almost impossible for Saruman to attack Rohan with a force great enough to finish the job without fear of retribution from the North. This gives you time to move the ring and also to bring Rohan and Gondor in to war or even mass troops there.
This approach makes it almost impossible for the Shaddow player to win, because he both needs to focus on the hunt and he needs all his troops to defend his strongholds in a lot of places that lie beyond the reach of a relieve force. He will have a hard time finding enough troops to lay siege upon the FP.
So ultimately, this tactic is aimed to destroy the ring, but with a bit of luck you'll have a military victory within reach very early in the game. the only trouble is getting the north into war without raising too much suspicion. But hey, give it a try and see how it turns out.
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Post by Lord Aragorn on Apr 5, 2007 18:44:14 GMT 1
It is possible. Whit bit of luck you can capture Isengard and Moria. I first whait until my enemy attack me then I go to counterattack. After that I took same Elves from Lorien and Rivendell and they atttack Moria together whit Rohirrim. I also prepare a lot of Leader Re-roll.
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Post by eumaies on Jun 28, 2007 3:08:31 GMT 1
while the conquest may be fairly rare, setting up the threat of it is huge. after 1 Shadow stronghold is taken, the dynamic shifts alot.
Also, if the FP can ever sneak in an army into morder-land at a critical time, this can seal the game, since there are weakly-defended strongholds everywhere there.
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Post by genghissean on Nov 15, 2007 14:33:05 GMT 1
DAY AND A NIGHT card is pivatal. Take BOTH strongholds in the same turn. set a man somewhere where he can move into an empty stronghold. Eg. You have Orthanc or Moria or Gol Gadur. You lay Minas Tiriath under siege (shadow player musters trolls as he sees you coming), then simply use the card to send an Elite to the back empty stronghold. Or my favourite, take your lone Pelagir into an empty Umbar to seal the final victory. I have won at least 5 MV.
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Post by perry on Nov 15, 2007 14:55:08 GMT 1
A great situation for a FPMV attempt is:
- 10-armyunit force in MT, led by GTW & Aragorn - S&E not at war
If ever this situation materialize -> go for Mordor.
Sauron needs PLENTY of units to defend the 3 strongholds of Mordor. Meanwhile he will have zero leadership (unless the Mouth comes in), which makes it really difficult to challange the FP army in the field.
What the FP needs to do is score a FPMV within 2 turns of its move versus Mordor. If victory is not acheived in two turns, generally, it would happen at all.
Also, the entire move versus Gondor, might be an excuse to play the very underestimated card "The Last Battle". A great card for the last FSP sprint to Mt Doom!
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