jc
Orc
Posts: 7
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Post by jc on Oct 1, 2013 1:14:02 GMT 1
Here is another one. I just think this is to confirm. So I am 1 region from Lorien where I want to declare the fellowship. I have been revealed so I can't enter Lorien until I am hidden and there is a Nazgul in the region I am now in. Strider is my guide so I use one of my dice to hide the fellowship. I have another character die so I push forward into Lorien and the safety of the Elven land. I'm not safe yet though, because the shadow player gets to hunt again adding +1 to his dice because the fellowship already moved. In addition he gets a re-roll with a +1 because of the Nazgul added. The first hunt gives me 2 corruption, the second hunt gives me corruption damage AND reveals the fellowship. I move into Lorien and take the corruption, but I can ignore the reveal. Is this right?
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Post by Krieghund on Oct 1, 2013 3:29:54 GMT 1
So I am 1 region from Lorien where I want to declare the fellowship. I have been revealed so I can't enter Lorien until I am hidden and there is a Nazgul in the region I am now in. Strider is my guide so I use one of my dice to hide the fellowship. I have another character die so I push forward into Lorien and the safety of the Elven land. I'm not safe yet though, because the shadow player gets to hunt again adding +1 to his dice because the fellowship already moved. In addition he gets a re-roll with a +1 because of the Nazgul added. The first hunt gives me 2 corruption, the second hunt gives me corruption damage AND reveals the fellowship. OK. I move into Lorien and take the corruption, but I can ignore the reveal. Is this right? Nope. You can't ignore the reveal unless something (such as Gollum's Guide ability) allows you to. Since you're revealed, you can't move into a Free Peoples City or Stronghold, so you can't enter Lorien.
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jc
Orc
Posts: 7
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Post by jc on Oct 1, 2013 10:24:05 GMT 1
Clarified. Thanks.
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uthoroc
Ranger of Ithilien
Posts: 79
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Post by uthoroc on Oct 2, 2013 12:51:43 GMT 1
The first hunt gives me 2 corruption, the second hunt gives me corruption damage AND reveals the fellowship. Not entirely sure what you are referring to with first and second hunt. For one FSP move, there is one hunt roll and (possibly) one reroll (each possibly with multiple dice). But only 1 hunt tile is drawn, not 2. The number of successful dice after the first only increases the damage from any eyes drawn.
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jc
Orc
Posts: 7
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Post by jc on Oct 3, 2013 2:53:33 GMT 1
I moved twice. The sp got successful hunts both times.
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Post by hendriks65 on Aug 21, 2015 20:27:41 GMT 1
Is the Witch King, the black captain a Nazgul that provides a hunt reroll?
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Post by Krieghund on Aug 22, 2015 12:31:31 GMT 1
Yes.
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Post by hendriks65 on Aug 23, 2015 22:04:11 GMT 1
Thanks Krieghund. I have another one...the Mouth Of Sauron - Black Numenorean gives as ability the possibility to extend the battle by 1 round. What if we play LOME combined with the CE and there is a trebuchet in that battle giving the FP superiority so that the Shadow cannot downgrade units to continue the attack...
I'm thinking this is a clashing rule, not intended as both versions were not meant to be combined. Normally, a shadow card giving the possibility to continue a battle for 3 rounds without downgrading overrides the superiority, but if the Black Numenorean is in the battle there might be a clash with this rule. Then it comes down to what has priority, the trebuchet rule or the ability...
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Post by Krieghund on Aug 23, 2015 22:32:23 GMT 1
I would say that Siege Engine superiority would have no effect on Evil Knowledge, as the ability achieves the result of extending the battle through a method other than reducing an Elite. However, as you say, they are not meant to be played together, so you can do whatever you want.
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Post by hendriks65 on Aug 24, 2015 10:27:04 GMT 1
Thanks, I think I would agree with that.
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