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Elites
Jun 27, 2004 15:32:19 GMT 1
Post by Kris on Jun 27, 2004 15:32:19 GMT 1
So how does one acqire elite units? Are there ways to upgrade standard units to elites?
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Elites
Jun 27, 2004 16:34:21 GMT 1
Post by Francesco on Jun 27, 2004 16:34:21 GMT 1
So how does one acqire elite units? Are there ways to upgrade standard units to elites? Usually you use one Muster Action Die result to recruit one Elite unit. Some Muster cards bring additional Elite units in play. Francesco
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Veldrin
Lord of the Nazgûl
Posts: 1,305
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Elites
Jun 27, 2004 17:48:42 GMT 1
Post by Veldrin on Jun 27, 2004 17:48:42 GMT 1
So how does one acqire elite units? Are there ways to upgrade standard units to elites?
There are no experience gained for troops in the game if that is what you ask.
When you use a Muster Action Die Result you can opt to recruit (if you have any unused in your reserves, remember that the Shadow can recycle dead units, the Free Peoples can't)
I One Regular unit & one Leader or II Two Regular units or III Two Leaders or IV One Elite unit
The Elite units are "more expensive" to muster but are very powerful when it comes to attacking and defending in sieges.
[glow=green,2,300]Veldrin[/glow]
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Elites
Jun 27, 2004 20:25:08 GMT 1
Post by Kris on Jun 27, 2004 20:25:08 GMT 1
A III result recruits two leaders? How many leaders does each nation have? What happens if the nation has run out of leaders? Does a III then become a worthless result?
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Elites
Jun 27, 2004 20:36:25 GMT 1
Post by Francesco on Jun 27, 2004 20:36:25 GMT 1
A III result recruits two leaders? How many leaders does each nation have? What happens if the nation has run out of leaders? Does a III then become a worthless result? You are mistaken. The roman numerals only specify the different mustering options derived from the same Muster Action Die result. Using a single Muster action die result you can recruit: a) One Regular unit & one Leader or b) Two Regular units or c) Two Leaders or d) One Elite unit
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Elites
Jun 27, 2004 21:02:39 GMT 1
Post by Kris on Jun 27, 2004 21:02:39 GMT 1
I understand. Thanks for clearing that up. What kind of combat benefits do the generic leaders provide? (the more information you give us, the more we want).
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Elites
Jun 27, 2004 21:11:17 GMT 1
Post by Francesco on Jun 27, 2004 21:11:17 GMT 1
I understand. Thanks for clearing that up. What kind of combat benefits do the generic leaders provide? (the more information you give us, the more we want). Leaders provide rerolls, chances to reroll combat dice that missed on the combat roll. Moreover, an army containing leaders can be moved using a Character Die result, and some combat cards are triggered by the presence of leaders. Francesco
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Elites
Jun 28, 2004 2:18:03 GMT 1
Post by Kris on Jun 28, 2004 2:18:03 GMT 1
Do ant of the nations start with leaders on the board or do they all have to be recruited?
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Veldrin
Lord of the Nazgûl
Posts: 1,305
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Elites
Jun 28, 2004 8:10:08 GMT 1
Post by Veldrin on Jun 28, 2004 8:10:08 GMT 1
Do any of the nations start with leaders on the board or do they all have to be recruited?
All the Free Peoples Nations begin the game with Leaders on the board, some with many some with few.
The only leaders the Shadow has are the Nazgûl and four of them start in Shadow Strongholds the other four and the Witch-King must be mustered into the game.
The Southrons & Easterlings have no leaders of their own but the Nazgûl can easily remedy that since they can fly anywhere on the game board when moved.
Isengard doesn't have any Leaders either but once Saruman of many Colors has entered the game the Isengard Elites also double as Leaders, and naturally the Nazgûl can fly in and act as Leaders for the Isengard troops aswell. [glow=green,2,300]Veldrin[/glow]
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Elites
Jun 28, 2004 19:54:11 GMT 1
Post by deadeyethingy on Jun 28, 2004 19:54:11 GMT 1
are the elites just simply tougher than the standard coutnerparts? Or do they also have some other combat abilities (something akin to the leader's ability to reroll)?
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Elites
Jun 28, 2004 20:37:10 GMT 1
Post by Kris on Jun 28, 2004 20:37:10 GMT 1
My latest question about elites is: is there any reason to build regular units other than the fact that you have run out of elite pieces? If elites have the advantage in combat situations because of stacking limits, did players in the playtest games just build elite units until they were forced to muster regular units?
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Elites
Jun 28, 2004 20:52:11 GMT 1
Post by deadeyethingy on Jun 28, 2004 20:52:11 GMT 1
My first guess response (admittedly not official) is that you have more of them...
It appears that you can recruit mutiple regular units via a single muster option - and if I recall correctly, you can only roll so many dicer per combat once you reach a certain troop load - thus these cheaper more numerous units are useful for 1) to soak damage up, giving more time for your elites to do damage, 2) keep you in the fight longer with their numerical advantage and 3) the longer you have x or greater number of troops committed in battle, the longer you can roll the max available dice in combat (i.e. you can roll more dice).
Again, that is just my reading of it.
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Elites
Jun 28, 2004 21:03:23 GMT 1
Post by Francesco on Jun 28, 2004 21:03:23 GMT 1
Again, that is just my reading of it. And it's quite accurate! Francesco
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Veldrin
Lord of the Nazgûl
Posts: 1,305
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Elites
Jun 29, 2004 9:53:56 GMT 1
Post by Veldrin on Jun 29, 2004 9:53:56 GMT 1
The other reason for the Shadow to muster regular units is that many of his/her combat card is only usable when at a numerical advantage or they require that several units are sacrificed, at these moments it is good to have many regular units.
Did players in the playtest games just build Elite units until they were forced to muster regular units?
In my games that where not the case. Since you can muster two Regulars fro the same price as one Elite it often is more cost efficient to muster one Regular in Edoras and one in Minas Tirirth.
Yes, you are allowed to Muster from different nations but you are not allowed to muster two units (or a Regular unit and a Leader) in the same Region.
[glow=green,2,300]Veldrin[/glow]
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Elites
Jun 29, 2004 18:46:13 GMT 1
Post by deadeyethingy on Jun 29, 2004 18:46:13 GMT 1
Wow! Did I read that correctly? You cannot muster two troops in the same region?
I assume that applies to muster dice?
i.e. I roll 1 muster, and I can then place a regular unit in Minas Tirith and one in Rohan.
If I roll 2 musters, can I place two in Minas Tirith and 2 in Rohan?
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