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Post by genghissean on Dec 4, 2009 21:16:30 GMT 1
1st turn 3 C and a willy gets me Aargorn. 2 turns laters I'm in Os with a sizeable army. 1 or 2 turns later, the Shadow moves out of Mordor towards Os with the WK. Faramir takes out a couple of units and joins Aaragorn with an Elite. Isengard moves into Helms Deep siege with 5 wargs and 5 reg. I am attacked in Oz with 1 casulty, now here's the trick, I retreated to Dun instead of Minas Tirath. I have 2 orbs left. I pass. An inevitable assault on Aaragorn by my confused opponent. Scouts lets me go unscathed into Eastemnet. 1st globe "day and a night" into the fords of Isen. Shadow has 2 musters left. Musters an elite in the empty Isen. Last orb, "help unlooked for". The traped Isen army roles 1 dice for entire battle. I lose 3 units, he losses it all. He musters again. Beginning of next turn Orthanc and Saruman are taken out (I think with Anduril). yada yada yada, FP military victory. ;D
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Post by kwojtasz on Dec 28, 2009 19:33:01 GMT 1
nice idea. very card dependant, but sometimes you get a good set of cards and wonder what to do with them... here is one example of how you can maximize the effects on some cards that can be tough to use effectively. (most notably "help unlooked for")
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